Runecycle Playtest
The Runecycle controls the fate of the world. But you hold a Rune, a piece of creation itself, that lets you break fate and carve your own Path. You and your allies brave a Monument, a great structure built by an ancient civilization, hoping to find a way to break the cycle and escape your fate.
Inspired by Whitehack, Grimwild, City of Mist and Vagabond // Pulp Fantasy RPG, Runecycle combines minimalist system design with old-school dungeon crawling and modern storytelling, creating an experience that is fast, fluid and full of player creativity.
Runecycle has been in development for over 2 years. The game is nearing completion and this is the playtest where we make sure the book works not just for us but for you too.
In case the adventure creation tools in the book don’t spark your inspiration, a free adventure is included in the playtest materials.
Bounty Details
We ask you to read the book thoroughly, play a game and fill out a report. If you do, you will receive a download code for the PDF version of the final game and playtest credit.
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